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sound effects?

topic posted Thu, October 27, 2005 - 1:27 PM by  Bertzerker f...
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hi all..im new to this tribe and music making in general. so bear with me.

im trying to figure out how to make glitchy sounds...and was wondering if anyone could point the way to dxi's or vsts that could get me on my way.

like..how do you make a sound stutter (like in the matrix where newo is being absorbed by the metallic silver stuff after he takes the red pill)

...and if it is stuttering, how do people make the stutters come out in a rhythmic pattern.....

or how to make something sound like its being squeezed?

or like in movies...when a large object is flying by you, spinning, and it goes wooosh, woosh woosh?

anyway...any help in exlplaining how this might all work would be appreciated..thanks!!!
posted by:
Bertzerker from the boondocks
SF Bay Area
  • Re: sound effects?

    Thu, October 27, 2005 - 1:54 PM
    Stuttering you run the sound through a VCA and modulate the VCA with your stuttering pattern. You can emulate this in a sequencer be drawing funky volume curves in the controller lane that abruptly go from some volume to 0 and back. There are also now glitch plugins that do it automatically for you.

    Squeezing probably involves some pitch bend and maybe some EQ as a guess.

    Swooshing is the doppler effect and can be done with a 3d positional audio plugin.
    • Re: sound effects?

      Thu, October 27, 2005 - 1:56 PM


      thanks!!! but umm ..whats a vca?
      • Re: sound effects?

        Thu, October 27, 2005 - 1:59 PM
        also..any recommended stuff to use?
        • Re: sound effects?

          Thu, October 27, 2005 - 2:05 PM
          what are you currently using to make sounds?

          you can make a stuttering sound by setting short loop points in just about any sampler... or... by setting an lfo to modulate the level (same idea as the VCA)...

          timestretching tends to make good artifacts...

          really... in the spirit of glitch... try to break the tools you have with insanely wrong settings... and see what you come up with!
      • Re: sound effects?

        Thu, October 27, 2005 - 3:35 PM
        VCA = voltage controlled amplifier. Idea is its an amplifier that you can control (modulate) the level of with some other signal, such as an LFO or an envelope generator.
        • Re: sound effects?

          Thu, October 27, 2005 - 11:27 PM
          A wonderful simple trick if you have Sound Forge on a PC is
          to look at the upper graphic that represents the whole .wav form
          when you are looking at a smaller portion of it.

          As the file is playing, click the mouse on the moving cursor in that
          upper view and drag backwards.

          At any point you can let go and the file continues to play in realtime.

          This confuses the computer and makes rapid rhythmic glitches.

          I love to open up Cool Edit Pro and Sound forge at the same time and record the results of my real time glitching into Cool Edit Pro.

          Save the improv..............reopen it in Sound Forge and the do the same thing over again.

          You can sit back when you are done with your hand on the marker button (the letter M) and with your eyes closed, just drop a marker anytime you here something interesting.

          go back, create some loops out of the juicy parts and then put them into something like ACID or Cubase or Sonar or Fruity Loops and start using them in a compositional way.

          *************************
          Another technique is to go to a very high resolution of viewing in any sound editor (Mac or Pc) grab the smallest portions of the file, copy it and the at the cursor, paste it over and over again.

          Every time you do so, drop a marker.

          In Sound Forge (which I personally like a lot more than Cool Edit Pro, Audition (the new version) or Peak (which I have on my Mac) for ease of use....................

          Grab one of those slices by finding the marker you dropped, holding down the shift key and then using the right sideways arrow key on your computer and hold down until the grabbed portion is exactly one of your incremental
          pastings long.

          Now, let go of the arrow key (while continuing to hold down the shift key) and grab the selected slice with your cursor.

          Move it along to any of the slices. let go and then make the slice go silent
          by selecting VOLUME under the PROCESS menu item and setting the
          the volume to 0%

          In this way you can create rhythmic patterns by selectively silencing individual copies of the little glitch you have made.

          Very small glitches will vary in volume according to how small they are.

          I hope this makes sense.
          • Jo
            Jo
            offline 16

            Re: sound effects?

            Fri, October 28, 2005 - 3:11 AM
            Yet another way you can make those rhythmic is with sequenced noisegates, the mgTriggerGate (www.mgaudio.de/modules/main.php) for instance.

            1. Take a loop, make a copy of it and reverse that copy.
            2. Now put a triggergate on the first copy and close of some sections.
            3. Now take the reverse, put a triggergate on it too (with the openings and closings opposite to the previous triggergate). So whenever triggergate 1 is open, the other one is closed. and vice versa.
            • Re: sound effects?

              Fri, October 28, 2005 - 4:40 AM
              thanks for the cool idea and also the link to this cool free plugin.

              A question though.

              because you can only have a long gating (two gates long) or a short gating on the first of two gates................you can't have them be opposite of each other unless you are only using the double length gates.

              Does this make sense?

              Whether or no, this is a wonderful plugin. thanks for the idea.

              Also, I can't get glitchy stuff to occur except at really high speeds..........I wonder if I'm getting clearly what you suggested, Jo?
              • oooh oooh oooh!!!!!

                Fri, October 28, 2005 - 4:44 AM
                Hey Jo,

                I just discovered the hippest addition to this technique.

                I have it hosted in Fruity Loops, running several different loops, each with it's own gate attached to it.

                I just discovered that I can trigger each individual loop from a key on my computer keyboard.

                The gating stays in place rhythmically but you can retrigger each loop
                rhythmically with your finger.

                I was even able to get very rapid retriggerings by playing my first finger from both hands on the same key, getting really rapid fire stuttering retriggers that were, in turn, still gated by the mgTriggerGate.

                This rocks!!!!

                I figure I can just record the results in Sound Forge and then make new loops out of the results.

                ***************************

                Damn you, it's 4:45 a.m. and I'm gonna get no sleep because you hipped me to this cool effect and plugin. I thank you and the Santa Cruz Coffee Roasting Company will thank you tomorrow when I power on a ton of their coffee to get through my teaching day...........lol!
                • Jo
                  Jo
                  offline 16

                  Re: oooh oooh oooh!!!!!

                  Fri, October 28, 2005 - 5:19 AM
                  hahaha. well. to be honest. i've never tried that technique before. I was just reading the question and this sort of popped in my mind. Gonna try it as soon as i get back home from work (yeah, living in belgium, 8 hours earlier than you guys). I've been thinking about glitchy stuff a la aphex twin for a long while though.

                  There's some other free gate-vst's that you can use which don't use double notes, but i forgot about them. will check the ones i have installed later this evening.
                  Rick: Thanks for the additions! It sounds like it really would work better that way. I think tonight will be as long for me as it is now for you. Lucky it's almost weekend for me :D

                  Thanks guys. This will keep me going again :)
                  • This is the maximum depth. Additional responses will not be threaded.

                    Re: oooh oooh oooh!!!!!

                    Fri, October 28, 2005 - 5:50 AM
                    Sounds effects are an endless world of fun!

                    A few suggestions... Not sure if this runs on PC, but Hyperprism is a fantastic program for glitching things up... So is Pluggo by Cycling 74....

                    If you are on a PC, you might want to investigate Guru, which is made by a friend of mine and is supposedly superb for these kinds of things.

                    You might also want to spend a few dollars on a Twiddly Bits collection of pre-made MIDI control files -- they can be easily applied to all sorts of controllers and since they are MIDI they can be locked to your sequence tempo.

                    Have fun...

                    -n
                    • Jo
                      Jo
                      offline 16

                      Re: oooh oooh oooh!!!!!

                      Fri, October 28, 2005 - 6:17 AM
                      great suggestions! thanks nick. can't wait to leave work!
                      • Re: oooh oooh oooh!!!!!

                        Fri, October 28, 2005 - 9:34 AM
                        my favorite plugin for this kind of effect is dblue glitch. it's not free, but it's pretty cheap, and they've got a demo.

                        illformed.org/glitch/

                        it's basically a step sequencer that either randomly picks different effects and applies then to steps of a sequence or lets you make your own sequence of effects. check out the audio demos on the glitch homepage.
                        • Re: oooh oooh oooh!!!!!

                          Fri, October 28, 2005 - 12:58 PM
                          thanks yall...this sounds like so much fun to try! im on a pc..so pc suggestions are best for me!...



                          *im gonna take some time off from painting to play with sound*

                          any more plug ins?
                        • Jo
                          Jo
                          offline 16

                          Re: oooh oooh oooh!!!!!

                          Fri, October 28, 2005 - 4:05 PM
                          wow. dem example sounds are heavy! seems like this plugin is worth its money. one more thing on my christmas present list. that sex-change operation has to wait ;)
                        • Re: oooh oooh oooh!!!!!

                          Wed, November 2, 2005 - 11:43 AM
                          played around with the demo last night and i have to say glitch is pretty sweet. still figuring out how to set up sequences and tweak, but with this and adding some crossfader assignments in Ableton, I had some really fun results.
  • Re: sound effects?

    Wed, November 2, 2005 - 8:06 AM

    ... all of this discussion on glitching, and no one mentions one of my favorite ways to get a glitchy-type effect: the tried and true ring modulator. Just go mad with the controls (may take two or more runs if you're using the mouse) and some interesting things can happen, esp. if some of the other techniques here are used as well.

    Another way i've done it, but I don't recommend it for everyone: find thee a large wrought-iron decorative device, preferably one that is _almost_ as tall as your ceiling. Turn on your sampler, aim the mic high, and proceed to violently scrape said wrought-iron device against the ceiling, putting a lot of effort into making sure as much debris as possible falls on the floor (and you). The way the iron resonates when you do this is really cool. I did this (no, i'm not kidding) to get some of the background "arc-welder" type glitchy effects on Touch (esp. those in "less likely to believe") and yes, it works (though I did do some time-stretching to exaggerate it).

    Regards,

    John

    Falling You - exploring the beauty of voice and sound
    www.fallingyou.com
  • Re: sound effects?

    Thu, November 17, 2005 - 5:41 PM
    The stuttering trick can be done by chopping up audio in a DAW. Or using a Strip Silence command. The recent issue of Sound on Sound has a good article about ProTools Strip Silence command. You can take small slices of your original audio and copy/paste it wherever you want another hit to be. It's more processor efficient than using a sampler.
    • Unsu...
       

      Re: sound effects?

      Fri, November 18, 2005 - 11:28 AM
      S-s-so many ways to s-s-stutter...
      • Re: sound effects?

        Tue, November 22, 2005 - 10:08 AM
        I don't think this has been mentioned, any buffer override. My fav is Destroy FX's Buffer Override.

        I like to set the buffer divisor and some other parameter, like the LFO shape or buffer size itself to my MIDI controller or use the MIDI function on my Kaoss pad to control it real time with my hands.

        That, and put the Grid on the Beat Repeat in Live on 1/256 and set the gate short. There is a cool tutorial that Monolake did recently on the Beat Repeat:


        www.ableton.com/index.php
        • Found Glitch Effects

          Wed, November 23, 2005 - 1:54 AM
          John Zorko's suggestion of using a wrought iron work
          jogged my memory for a great glitchey sound made from
          found objects.


          take several glasses (made of heavy glass NOT crystal or anything lightweight) that have different pitches if you clink them. Bar Glasses are fantastic for this.

          and

          1)Then go find an old piece of rusted rebar.

          turn the glasses upside down and rub the
          openings of them down the rusted rebar.............the irregularities in the metal will cause really fast glitching sounds that have the pitch of the glass you are rubbing against it

          2) take one to several bullet clitoral vibrators with a high RPM motor.
          Turn them on and drop them into the bottoms of the glasses.


          What happens is the vibrator makes a very rapid staccato drilling sound on the bottom of the glass but occasionally, they will jump up and hit the glass higher up , ringing it rapicdly like a glass telephone bell (the old fashioned metal ringer styled telephones).

          On my last CD, I came up with a 'found' minor-ish scale of six diffently pitched bar glasses (I went to a bar supply house and asked the manager if I could take half an hour and try out every bar glass in the place).

          What is cool is that the 'chord' that is created by different glasses sounding at random times is constantly changing in rhythm and texture.

          I then took the percieved fundamental tone of my found scale and
          turned it on it's side letting it constantly ring the glass. I made a separate solo loop on my Elextrix Repeater and then used a midi wind synth controller to play the 'melody' over three octaves while my long random
          'chord' looped.

          If anyone is interested I'll post the two mp3s of the pieces I used those techniques at
          www.looppool.info/Translucent...reenPlastic/

          I also use very tiny ball bearings or shotgun shot in large brass candy dishes...................you gong the candy dish with your thumb and the ball bearings cause a glitchy sound.

          I realize this isn't all that electronic, although I use a lot of DSP effects to process the results, but I am fascinated by trying to make acoustic sounds that sound as if they are electronic or computer manipulated sounds.
  • Re: sound effects?

    Thu, December 8, 2005 - 2:38 AM
    i didnt see this mentioned but my fav way to get glitch samples is to rename small files like .mid or .txt files to .raw and open them up in wavelab.. you just pick a samplerate and bit depth and bamb you have some crazy sounds..
  • Re: sound effects?

    Mon, January 9, 2006 - 2:25 PM
    try GleetchLab, it's free, & good for glitches (Mac only)
    www.gleetchplug.com/
    • Re: sound effects?

      Mon, January 9, 2006 - 6:41 PM
      i have to say, this is one of the better threads I've ever read in
      any music community.

      thanks everyone for all the cool tricks and ideas and program mentions.

      This tribe rocks!!!!
      • Re: sound effects?

        Wed, January 11, 2006 - 12:46 PM
        New to the tribe -- will do a post in a minute introducing myself, but I've found an easy way to get glitchy is to run your synth sequencer on a computer with WAY too little RAM and/or HD space to do it effectively and record the resultant mess. It's easy to do when your computer SUCKS.